Michal Kubala
________________________________________
SKILLS
• Advanced knowledge of human anatomy
• Extensive background in digital and traditional arts in environment, character and prop design
• Strong understanding of proportions, values and form
• Willingly learns new and relevant techniques/styles
• Actively participates in challenges and competitions within concept art communities.
________________________________________
SOFTWARE APPLICATIONS
Photoshop, Maya, Blender, UE4
________________________________________
EDUCATION
Norwich University of the Arts - Norwich, UK
Bachelor’s Degree - Game Art & Design
Specialisation: Concept Art